An anchorite dedicated to Kelemvor has taken up residence in the out-of-the-way thorp of Urspreth. From his cell, the anchorite, known simply as Gregory, has dispensed wisdom and blessings to any who visit, drawing throngs of pilgrims, tourists, and priests. Bandits are preying on these travelers, killing and robbing them or kidnapping the more important-looking folk for ransom. Mage Rymdyl sends the adventurers on the road to Urspreth to protect travelers and root out bandits. A Tier Two D&D Aventurers League adventure.