D&D History: The OGL Era
Warning!
This event is not a current year's event. Below is for informational and historical purposes only!
| Start Date & Time | Friday - 6:00 PM CST | 
| Duration | 1 hours | 
| Type | Seminar | 
| System | Seminar | 
| Location | TBD | 
| Gaming Experience | Newcomers Welcome | 
| Age Range | All Ages (6+) | 
| Host | Mike Mearls | 
| With | Teos Abadia Shawn Merwin Elisa Teague Michael Shea  | 
                                          
Ticket Information
| Cost | $0.00 | 
| Availability | 0 of 42 available | 
In 2000 with the release of the Open Gaming License (OGL), D&D fans could create, share, and sell content usable with the world’s most popular TTRPG. For over two decades, D&D enjoyed a massive creator community that helped drive the game forward. Yet, the OGL also created Pathfinder, D&D’s biggest competitor. In 2023, Wizards of the Coast attempted to cancel the license, leading to a tremendous backlash. In this panel, content creators discuss the OGL, its future, and its impact.