Traveller: Mercenary Ticket - Part Two


Start Date & Time Friday - 6:00 PM CST
Duration 4.0 hours
Type Role Playing Game
System Traveller
Location Hall D - 318
Gaming Experience Some Gaming Experience
Age Range Adult Players Only (18+)
Host Chris Chaudruc

Ticket Information

Cost $8.00
Availability 5 of 5 available

Ablecorp has identified a region where a group of raiders has been operating - intercepting shipments, boarding merchants and spacing their crews. The Merchant's Guild and several MegaCorps have pooled a huge amount of credits as a bounty on this group. Sounds like Merc Work! 
You need to explore sectors, determine the location of the raiders and get close enough to them to try and capture their ships and kill their leaders. And if you can find their base and destroy it - that's a bonus.
Using Mongoose Traveller 1e rules this Mercenary ticket is a Seek & Destroy mission that will combine spaceship combat and squad tactics. Each player gets two characters - one on the bridge of their ship (gunner, comms, sensors, hacking, engineer, captain) and one kitted out merc ready to get kinetic. We will alternate between spaceship combat and Mercenary squad operations. 
Characters provided. Limited to 5 players this time to keep things tight but might expand to accommodate walk-ups.

Conference Floor Plan — Table